MellophoneGuy
Member Since : January 26th, 2014 3:24pm
Last Active : September 19th, 2023 10:13am
569
Achieved Level 75
50,000 Influence
Scored a 80
Season Participation
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Hey, my name is Adrian and this is my "B" account. If you want to read my "about" info., please go to the player directory and search for SaxophoneMan. Thanks!
The Holy Stampede Percussion
Level: 74
Influence: 49904
Hometown: Charleston, SC
League: PERC The Holy Stampede Percussion finished their first season with a 5th place spot in Division III Drumline Finals.
Season 32: 5th place (66.225) Division III Finals /
Season 33: 8th place (70.200) Division II Finals /
Season 34: 14th place (69.865) Division II Semi-finals /
Season 35: 16th place (70.330) Division II Semi-finals /
Season 36: 16th place (71.410) Division II Semi-finals /
Season 37: 15th place (71.120) Division II Semi-finals /
Season 38: 47th place (70.935) Division I Prelims /
Season 39: 47th place (73.320) Division I Prelims /
Season 40: 42nd place (73.605) Division I Prelims /
Season 41: 51st place (73.105) Division I Prelims /
Season 42: 46th place (75.085) Division I Prelims /
Season 43: 38th place (73.285) Division I Prelims /
Season 44 - 87: Inactive /
Show Title
Clockworks
Repertoire
Describing the inner mechanisms of clocks, Clockworks is an exciting show in a basic fast-slow-fast format, each movement exploring the mechanization's of time and timepieces.
Throughout the show, one hears the various components that make up clocks; springs springing, bells bonging, gears grinding and pendulums ticking. Most of these clock sounds are of the mechanical variety. Some sounds are toy-like, as toys often run on mechanical motors. Other toy-like sounds are heard in music box effects, the mechanism of these devices also being run like clocks.
But clocks and related timing devices are also used to set off explosives and other devices. The anticipation leading up to the culmination of the brash and/or powerful effects of these devices going off creates moments where one knows something is going to happen, but one is never prepared for the big “pow” effect that releases the pent-up energy.
Visual possibilities include references to clock gears as well as large drawings of early computers, such as Babbage’s early counting machine. You can have hands of a clock slowly spin around the clock, perhaps even using the drummers as the hands. Given a little “time,” you’ll think of lots of possibilities.