April 6th, 2020 11:03pm
Here are the logs from our progress so far. Also don’t worry, we’ve been working on this for wayyyy longer than like two weeks, this is just as long as we’ve been updating it. Soon I’ll be posting the sample art, videos and elements we’ve created so far. Also more updates soon will be on our social medias @newsiriusstudios and @newsiriusgames. Thanks for all the support!
DEV LOG
3/15/20: Anthony
I found a lot of instrument models and promptly started texturing them, went pretty well and the first instruments textured were sousaphone and trombone. I started to realize how screwed up my model was at this point. I guess you can say he was packing a little too many vertices *wink* *wink* the ladies like big blub because of his overlapping geometries
3/16/20: Fiverr Guy
He fixed my model so we could properly have custom textures in game. -$40 We need to make back, great first mile stone :).
3/18/20: Anthony
Ok so roughly 35% most of the animations are done trumpet, alto sax, trombone all have the following completed. Hold, Forward March, Backward March, those are the basics I’ve finished. The next thing I need to do is horns down, then add some visual stuff to start off.
3/18/20: lgpitbull
Project created, and organization created. Invitation still pending but we can work that stuff out when we work out cloud editing. As for the main menu I have the image uploaded and in the scene but I probably need to remake it with a newsletter page. Tomorrow I can add editable sample text that we can update frequently and I will add buttons for other scenes. If time I can set up multiple other menu screens. At some point this week I plan to upload the field texture and work on some stadium models. Exciting stuff. Also all three social medias are set up and the teaser is uploaded on twitter and insta. Let’s try to plan to start uploading dev logs on YouTube at some point in the near future.
3/19/20: Anthony
I got the Sousaphone and Flute animations done today. I’m ready to start importing assets to unity and start to experiment with AI pathfinding for the drill program. I also need to make a basic 2d plane with the field textures and compare them to the models so I can make an accurate estimate on how large to make the field. AKA I just need to know how to get the dimensions.
3/20/20: Anthony
I finally got the chance to upload a lot of the assets I had and learned how unity handled blender imports. I still need to attempt to restore a lot of the files that are acting up for some reason. Other than that the game development portion of Marching Online is about to begin!
Update: I managed to restore the files because icloud did something stupid to them. Stupid Icloud! We have 5 variations of Marchers. Horn has a model, the only problem is that it currently has animations or holding stances. Baritone no model, clarinet no model, bari sax same situation as horn. Tomorrow I will work on bari sax and horn and give them animations.
P.S. Future me look into how to create character customization options such as custom textures.. Thanks (Also wayy later in unity create Materials for Animation instruments when all animations are done.)